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You're a Gameplay Programmer?

The Empire wants to hear from you!

Metric Empire is a small independent game development studio located in the heart of Montreal, Canada. It is the perfect environment for those looking for a friendly team that’s passionate and driven, the ability to work in a human-scale, collaborative, creative environment and to share in the success and growth of a new indie studio.


Gameplay Programmer (Permanent, Full-Time)

Date: March 2023



As a Gameplay Programmer, you will help the team bring to life new game features of our first game, an innovative FPS-Roguelike set in a stylish and colourful sci-fi world! You will also have constant opportunities to help elevate, problem-solve, and steer your ideas as they develop.


  • Work in collaboration with the technical director and programming team, and help guide the junior members of the studio;

  • Architect and coordinate the implementation of new Gameplay systems and features and polish various developed features while documenting;

  • Participate in the debugging of the title for playtest and release;

  • Work closely with design and art teams to realize creative ambitions; 

  • Work within Unity adapting existing systems and building new technology in order to fulfill the project’s technical needs and creative goals;

  • Develop other tools to help the content creation team work more efficiently;

  • Support planning efforts by estimating and dependency-checking gameplay feature development;

  • Identify technical and developmental risks/obstacles and suggest solutions to overcome them;

  • Optimize game code for better CPU performance and memory usage;

  • Research coding techniques and algorithms in order to stay updated on technical developments and advancements in the game industry.


  • Passion for video games;

  • Demonstrated expertise with the C# programming language;

  • 3+ years of programming experience on game titles;

  • Experience with the Unity Game Engine;

  • Knowledge of Git and its workflows;

  • Strong 3D Math skills;

  • Ability to work autonomously and efficiently under deadlines;

  • Commitment to code quality, documentation and sound testing procedures;

  • Ability to learn and master new technologies and code;

  • Degree in Computer Science or Software Engineering (or related training);

  • Fluent in both English and French.

Extra points if:

  • You have previous experience in developing first/third-person shooter games or you are an avid gamer who loves this genre;

  • You’re eager to take strong ownership of ideas and drive them through prototyping to completion.


  • Vacation, sick days, unpaid leave and Christmas weeks;

  • Competitive group insurance program including medical, vision, dental, etc;

  • Free access to a telemedicine service (Dialogue), as well as the Employee Assistance Program (24 hours a day);

  • Group RRSP program;

  • Daily snacks (fruit, coffee, tea, etc);

  • Fun social events!

Does that sound like you? If so, send us your CV and online portfolio at and we'll get back to you as soon as we can!

*Metric Empire commits to offer equal working chances to every individual, without regards based on the followings : age, sex, sexual orientation, physical disability, race, religion, citizenship, native country or any other possible particularities. We sincerely believe in a respectful and open-minded work environment, in which everyone can fully contribute to the organization's development.

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